Back to Small Patches...?
Caverns of Evil » Devlog
This is likely the last of the small patches, I think. Next time should be an AI overhaul and probably a large increase in mobs. Features include:
- * Smaller Level Sizes, not getting so huge so fast
- * Added the ability to pick-up items by right clicking at short range (which overrides armor selection, allowing worse armor to be picked up, such as if the better armor is near breaking) (EDIT: A bug still allows inferior armor to be picked up by walking into it, ugghh!)
- * Player hit capsule adjusted -- no more camera clipping through walls (I think)
- EDIT: And I somehow broke the archers, which no longer move around as they did and should.
Files
caverns-of-evil-win.zip 652 MB
Version 0.0-indev-18 Feb 26, 2022
caverns-of-evil-linux.zip 672 MB
Version 0.0-indev-18 Feb 26, 2022
Caverns of Evil
A Fantasy-Themed Action-Roguelite / Retro FPS
Status | Released |
Author | JaredBGreat |
Genre | Shooter, Action |
Tags | 3D, Fantasy, First-Person, FPS, linux, Retro, Roguelike, Singleplayer |
More posts
- Resurected...?Feb 20, 2023
- More, but exhaustion...Mar 28, 2022
- Music is Here!Mar 21, 2022
- Settings, anyone?Mar 21, 2022
- Its getting Steamy in here...Mar 16, 2022
- Another "Last" Update (bug fix)Mar 15, 2022
- One Last FixMar 13, 2022
- Release...I guess? The end? Maybe...?Mar 07, 2022
- Alpha, and a freeze and major systems / core featuresMar 03, 2022
- Archer Fix and Better GraphicsFeb 27, 2022
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