Caverns of Evil
A downloadable game
THIS GAME IS NOW TOO BIG FOR ITCH.IO'S LIMIT, YOU CAN FIND IT NOW ON STEAM.
Caverns of Evil is an action roguelike that plays like a '90s first-person shooter, basically a dungeon crawler with guns. Fight through ever-increasing hordes of monsters while the gathering ever more powerful weapons you'll need to survive. Explore entirely new procedural levels every time, adapting to ever changing level design. This is a simple game, designed for some good old-fashioned violent fun.
If you are wondering why this is free here and cost 99 cent on Steam, well, this is not the same version -- the versions on Steam have around twice and many monsters, are better balance, has fewer bugs, and more to come. Sorry, but the upload times here were too slaw and no one is really looking here, so I've left a classic version that can be played as a demo or kept as "lite" version. I know I'm not the first to make a "classic" version free.
Backstory
"You remember a time before the world changed, a time of strange magics like horseless carriages, moving painting, and little boxes that could house whole worlds. Then they came and reality shifted, the old magics began to disappear to replaced by ones now that now seem familiar. A little of the old world remains, like your strange black wand that shoots out pieces of hot lead -- and has gotten you out of some tight situation...but will it be enough to save you from the monstrous hoards you now face?"
Gameplay
Each level is a new and unique, generated once and never seen before or again -- unless you supply a custom seed, in which case you can use that seed as many times as you like to get the same sequence of levels. Caverns of Evil does not use pre-fabricated rooms or level sections, but generates the layout and geometry of each room and level, creating truly unique rooms on every play.
Using the standard WASD+mouse controls everyone is familiar with, or controller if you prefer, navigate the levels, shoot (or slash) the monsters, and look for weapons, armor, ammo, and health potions you'll need to stay alive and slaughter the hordes of deadly monsters that long to murder you. Keep track of the dual health system with regenerating shock damage and non-regenerating wound damage; damages can be quite high for shock, so be warned that death can come quickly to the reckless or unfortunate. That means permadeath; dying ends the game, taking you back to the start menu. There is a stamina system, but it is very forgiving, only becoming an issue if you spam jumps or melee attacks. Complete 16 levels to win, or keep playing as long as you can survive.
Controls
- WASD or Left Stick to move
- Mouse of Right Stick to look / rotate
- Space or South Button to Jump
- Hold Shift to sprint or Toggle sprinting with the West Button
- Left Mouse Button or Right Trigger to use held item / shoot
- Right Mouse Button or Left Trigger to interact with object in the world
- Use Q and E, Left and Right Bumpers, or Mouse Wheel to cycle items
- Use the number keys to jump to an item
- Escape to pause and optionally quit the current game
- F2 to take a screenshot
Items can be picked up by either walking over them or by right-clicking them with the mouse (or left trigger). Picking up gun class items (those that use ammo) adds ammo even if you already have the weapon. Picking up wands or armor replaces the current item (if any) with the new one. Picking up swords upgrades you sword to the one picked up; swords of a given tier can only be picked up once and swords cannot be downgraded.
Legal
Caverns of Evil is the creation and Copyright (C) of Jared Blackburn, 2022, all rights reserved.
Some graphical and sound assets were acquired through the Unity Asset Store, and are used here with permission according to the Standard Unity Store License; these are copyrights of their respective creators. The player death scream is the creation and intellectual property of AngelOfSin and is used with permission through purchase of rights.
All music composed, edited, and mastered by Jared Blackburn.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Status | Released |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | JaredBGreat |
Genre | Shooter, Action |
Tags | 3D, Fantasy, First-Person, FPS, linux, Retro, Roguelike, Singleplayer |
Links | Steam |
Development log
- Resurected...?Feb 20, 2023
- More, but exhaustion...Mar 28, 2022
- Music is Here!Mar 21, 2022
- Settings, anyone?Mar 21, 2022
- Its getting Steamy in here...Mar 16, 2022
- Another "Last" Update (bug fix)Mar 15, 2022
- One Last FixMar 13, 2022
- Release...I guess? The end? Maybe...?Mar 07, 2022
Comments
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Would you consider putting this game on the AtarI VCS? It's a Linux based console that released in 2021. A game like this would standout and would sell on the VCS I think!
Thanks. If I ever get the dev environment restored I'll look into how to get it on the platform. There was a loss of much of it, but I have an idea how to get it back now.
every Atari VCS is a Dev kit out of the box. If I understand that correctly. Hope you get it all back! Great content!
I can't really afford a new console (and I TV...and a bigger place for the TV) right now. However, the Steam version should work for sure, having a native Linux version and full controller support. I have written Atari about it.
if you go through the discord and reach out to Davpa, you'll get a quicker and direct reply. He's the one who handles all the devs department. A great guy too! I wish you all the best and I look forward to the next game!
https://discord.gg/atarivcs
A month since my last comment on this game. It has seen some definite improvements. Fun game to play while commuting. Stable performance personally and controls are simple and easy enough to learn if you've played any kind of 1st person action game.
Worth a try, personal review is 4/5 stars.
I can see a lot of work put into this, very well done. I hope to see some more progress in the future!