Don't spin me right round!
Caverns of Evil » Devlog
* Collision, with mobs or otherwise, will no longer spin the player character around.
* Mobs have more advanced hearing, and can detect gun shots in the same room or by line of sight.
* Reinstated ability to immediate attack when drawing sword (as long as the basic sword attack cool down is over).
*Jumping is quicker and more "snappy" now.
(There are still many bugs, and the AI pathfinding overhaul is still in the works -- hopefully will be done soon.)
Files
caverns-of-evil-win.zip 652 MB
Version 0.0-indev-07 Feb 11, 2022
caverns-of-evil-linux.zip 494 MB
Version 0.0-indev-07 Feb 11, 2022
Caverns of Evil
A Fantasy-Themed Action-Roguelite / Retro FPS
Status | Released |
Author | JaredBGreat |
Genre | Shooter, Action |
Tags | 3D, Fantasy, First-Person, FPS, linux, Retro, Roguelike, Singleplayer |
More posts
- Resurected...?Feb 20, 2023
- More, but exhaustion...Mar 28, 2022
- Music is Here!Mar 21, 2022
- Settings, anyone?Mar 21, 2022
- Its getting Steamy in here...Mar 16, 2022
- Another "Last" Update (bug fix)Mar 15, 2022
- One Last FixMar 13, 2022
- Release...I guess? The end? Maybe...?Mar 07, 2022
- Alpha, and a freeze and major systems / core featuresMar 03, 2022
- Archer Fix and Better GraphicsFeb 27, 2022
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